There is a screenwriting mantra that says, “show, don’t tell.” Basically, the more you show through character’s actions, the less you have to actually speak through dialogue. And when you are producing a dialogue-free cartoon such as Bug House, well -- it’s your only method of communication to the audience.

In other news, we have another animator on board with the project to assemble the pieces of the animatic. We’re always looking for more, especially those that have their own animation software. We’ve been doing a lot of the work on this film remotely, so they don’t need to be Boston-based necessarily. If you know someone, have them contact Jenn at bughousemovie@gmail.com